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情景教学法在小学英语课堂中的应用【英文】

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情景教学法在小学英语课堂中的应用【英文】

摘要


情景教学法是小学英语课堂教学中常用的一种教学方法,它强调课堂上教师对教学情景活动的开展和学生的参与。本文首先介绍了情景教学法的概念,理论基础和国内外研究现状,通过比较和分析情景教学法的教学效果,说明了情景教学法的优点。并结合小学生心理特点和认知规律,对情景教学法在小学英语课堂中的应用进行了研究。

关键词:情景教学法;小学英语;课堂;应用



Abstract

Situational teaching method is a commonly used teaching method in primary school English classroom teaching. It emphasizes the use of situational activities byteachers in class and the participation of students. This paper first introduces the concept of situational teaching method,theoretical basis and research status at home and abroad,by comparing and analyzing the teaching effect of situational teaching method, explains the advantages of situational teaching method. Combined with the psychological characteristics and cognitive rules of primary school students,the application of situational teaching method in primary school English classroom is studied.

Keywords: situational teaching method;primary school English;classroom; application



Contents

1.Introduction………………………………………………………….1

2.Literature Review………………………………………………........1

2.1 The definition of Situational Teaching Method………………………………...1

2.2The basis of Situational Teaching Method………………………………….......2

2.3Correlational research…………………………………………………………...2

2.3.1Domestic research…………………………………………………………….2

2.3.2Foreign research…………………………………………………………........3

3.Advantages of Situational Teaching Method……………………….5

3.1Comparison between Traditional and Situational Teaching Method…………...5

3.2The effects of the Situational Teaching Method………………………………...7

4.The Application of Situational Teaching Method…………………..8

4.1 Create scenarios according to the cognitive characteristics of pupils………….8

4.2 The application approaches…………………………………………………...10

4.2.1 The appreciation of music…………………………………………………..10

4.2.2 The use of teaching aids………………………………………………….....10

4.2.3 The use of role-play…………………………………………………………11

4.2.4 The use of multimedia……………………………………………………....11

4.2.5 The use of body language…………………………………………………...12

4.2.6 The use of game activities…………………………………………………..13

5.Conclusion…………………………………………………………...13

References…………………………………………………………......15